Puzzling Madness of John A. Macdonald
website and paper materials
Savage Internet

The Puzzling Madness of John A. Macdonald blends escape room game and historical tour. Players encounter a mysterious plot threatening Canada's Confederation, and physically travel to several locations in order to stop it. At each location, they meet a historical character and are given a puzzle document, which relies on the historical site's environment to solve. I am the sole visual designer and UX researcher for the website and puzzle documents, and I collaborate on game and puzzle design.