Fabricate it or Render it?
Mustafa Doga Dogan, Patrick Baudisch, Hrvoje Benko, Michael Nebeling, Huaishu Peng, Valkyrie Savage, Stefanie Mueller
CHI 2022

In the technical human-computer interaction (HCI) community, two research fields that gained significant popularity in the last decade are digital fabrication and augmented/virtual reality (AR/VR). Although the two fields deal with different technical challenges, both aim for a single end goal: creating ”objects” instantly – either by fabricating them physically or rendering them virtually. In this panel, we will discuss the pros and cons of both approaches, discuss which one may prevail in the future, and what opportunities exist for closer collaboration between researchers from the two research fields.